WebAug 17, 2024 · DX11 titles uses async shader compilation natively, it shouldn't stutter badly even with the cache off. Some titles like The Witcher 3 do. aufkrawall2, Aug 14, 2024 #5 Astyanax Ancient Guru... WebMar 29, 2024 · Check the DirectX Shader cache box (NOTE: Uncheck all the other boxes such as "temporary Internet files" unless you want to permanently delete these files too) …
Directx shader cache - Microsoft Community
WebFeb 28, 2024 · How to Clear the DirectX Shader Cache. Step 1. Type cleanup in the Windows search box and select Disk Cleanup from the best match. Step 2. Select the C drive from the drop-down menu and click on OK. Step 3. In the Disk Cleanup … WebApr 12, 2024 · Ayer os comentábamos que la siguiente actualización de la pila gráfica de los driver de Mesa r educirían o incluso eliminarían el stuttering en los juegos que utilizaran DirectX 11 hacia abajo, pues hoy seguimos con las buenas noticias: esta actualización de los drivers gráficos también harán reducir el tamaño de los shader cache en ... mypay and dfas
DirectX-Specs/ShaderCache.md at master - GitHub
WebJul 13, 2024 · The Direct X cache should not be there as it's a Recovery partition holding the bootable tools for when WIndows won't start. It should also not have a drive letter … WebI have this problem for 2 years on Fortnite DirectX 12 where the shader cache needs to be recompiled everytime I close and then relaunch the game. On Warframe, it's the same but not like Fortnite, it's more like some shader caches need to do that and not everything, but it still does do that sometimes. Both of them have DirectX 12 currently in ... WebFor me as of now using the current (511.79) drivers I find the shader caches for DirectX and OpenGL to be located here: C:\Users\ [USERNAME]\AppData\Local\NVIDIA with two respective folders, DXCache and GLCache, they never were or at least I never knew of the existence of them there when I was running 4XX.XX drivers. mypay and les powerpoint